roles
Initiator Ganker Carry Semi-Carry Pusher Support Jungler Nuker Disabler
parties minimum
3000
champions
  • Dragon Knight
  • Axe
  • Pudge
  • Skeleton King
  • Night Stalker
  • Doombringer
  • Spirit Breaker
  • Chaos Knight
  • Drow Ranger
  • Juggernaut
  • Phantom Lancer
  • Vengeful Spirit
  • Riki
  • Sniper
  • Ursa
  • Gyrocopter
  • Bloodseeker
  • Razor
  • Faceless Void
  • Phantom Assassin
  • Viper
  • Clinkz
  • Weaver
  • Spectre
  • Lina
  • Shadow Shaman
  • Nature´s Prophet
  • Jakiro
  • Ogre Magi
  • Lich
  • Witch Doctor
  • Necrolyte
  • Outworld Destroyer

profils

Player Player
Strat caller Strat caller
Webmaster Webmaster
Squad Squad
Leader Leader
LAN Player LAN Player
Other Other

ambitions

My goal is to maintain a healthy balance between gaming and the rest of my life.

At the moment, I aim to play around 5 gaming sessions per month.

Of course, I want to improve my rank, but more importantly, I want to improve my individual performances, even in defeat.

I also want to keep adapting to my teammates in order to make our picks and overall teamplay as efficient as possible.

experience

2000 parties sur Dota 2
3000 parties et Argh League Esport Dota 1

Pas encore d'experiences

Experiences online

  • 2000 parties sur Dota 2
  • 3000 parties et Argh League Esport Dota 1

Experiences offline

  • Pas encore d'experiences

description

I don't play ranked enough, so matchmaking placed me in Herald. However, I focus a lot on game understanding, communication and teamplay improvement.

I work in continuous improvement and supply chain/project management. I value human relationships and long-term collaboration. I strongly believe that in Dota 2, good teamwork always creates more value than individual performance alone.

Skills
Core farm: around 500–600 GPM
Deny: ~10 per game
Warding/Dewarding: adaptive and consistent
Teamfight: active caller, rotation and split-push oriented
Communication: French & English speaker, strong minimap attention
Draft/Picks: flexible hero pool (~40 heroes), able to play every role and adapt item builds
Lane control/Objectives: comfortable with pulls and tower pressure
Personality

Calm mindset, focused on the next play instead of blaming mistakes. Positive attitude, flexible adaptation and collective trust-oriented approach

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